> For the complete documentation index, see [llms.txt](https://docs.solpatrol.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.solpatrol.io/services/mission-games.md).

# Mission (Games)

The evolution from staking to missions led us to develop a great deal on the Solana network, which then lead further into game-development.&#x20;

## Simple Missions

An NFT missions simply refers to a task or challenge that must be completed by the NFT holder to receive a reward or unlock a benefit. Our simple missions will utilize an escrow contract or NFT Freeze authority, that is then time-locked until the NFT is recalled by the holder. Our simple missions is usually deployed fully on-chain but sometimes a reward may require a hybrid solution, utilizing a REST API that requires a trigger for the reward (i.e., a holder will unlock extra utility).&#x20;

## Advanced Mission (Games)

More complex missions based game can be developed from the simple missions. If missions are utilized as in-game quests, then these programs can be configured for holders to farm resources (and stored on-chain in PDA as in-game points). For example, in Sol Patrol we utilize resources that are farmed from Missions to upgrade different buildings for each players City.&#x20;

<figure><img src="/files/EOvKqeCxKunfetEssxSO" alt=""><figcaption></figcaption></figure>

## Guild or Party Missions

Utilizing our new Honeycomb Protocol - we are designing a Guild Kit that will allow holders to establish a membership, leadership and hierarchy within the Guild or Party. This group of holders will than be able to send NFT's together on missions and determine the reward distribution to each individual.

{% hint style="info" %}
The Guild-Kit on Honeycomb Protocol is still in development, we are expecting to have this complete in mid-February.
{% endhint %}
