Sol Patrol
  • Game Mechanics
    • Introduction
    • City
    • Buildings
      • 🛡️Command Center
      • ⚔️Weapon Depot
      • 🛡️Shipyard
      • ⚔️Infirmary
      • 🛡️Watch Tower
    • Building Levels
  • Software Services
  • Services
    • Staking
    • Mission (Games)
    • pNFT
    • Raffles
    • Mint Page
    • Trait Shop
    • Data Analytics
    • Yield Farm
    • Mini-Games
    • NFT Gallery
    • Chat GUI
    • Token Swap
    • Metadata Update
    • Custom Development
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Shipyard

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Last updated 2 years ago

The Shipyard will be used to manage player resources. Through the Shipyard dashboard, you will be able to send resources (Food, Ammo, Gems, Bounty) to different Players or even your own cities.

Troops will be limited to how many resources they can carry by the "Type" of Sol Patrol. Meaning a Sol Patrol Type: Ranger will have a lower capacity of resources that can be traversed across the map when compared to a Type: Chief.

The Shipyard is a defensive building, meaning the higher the level - the more defense strength for your city.

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