Sol Patrol
  • Game Mechanics
    • Introduction
    • City
    • Buildings
      • 🛡️Command Center
      • ⚔️Weapon Depot
      • 🛡️Shipyard
      • ⚔️Infirmary
      • 🛡️Watch Tower
    • Building Levels
  • Software Services
  • Services
    • Staking
    • Mission (Games)
    • pNFT
    • Raffles
    • Mint Page
    • Trait Shop
    • Data Analytics
    • Yield Farm
    • Mini-Games
    • NFT Gallery
    • Chat GUI
    • Token Swap
    • Metadata Update
    • Custom Development
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  1. Game Mechanics

Buildings

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Last updated 2 years ago

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Command Center

This is your HQ - where you'll be able to send troops on missions, form guilds with allies, complete guild missions and invade other cities.

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Weapon Depot

Here you will be able to utilize resources to upgrade the attack strength of your troops and decrease the chance of failure when defending.

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Shipyard

This is your dock, you'll be able to send resources to other players using your troops.

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Infirmary

The higher the level of the Infirmary, the faster your troops retreat from missions and invasions.

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Watch Tower

On each attack from another player, there is a chance of the Watch Tower de-leveling and is the only one that can reduce to Level 0. If the tower's level is below Level 1, than the city is vulnerable to be taken over by another player. Command Center Weapon Depot Shipyard Infirmary